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Proxima Midnight Speear

This is the Proxima Midnight Speear from the Inktober list I made. The model is made in Maya and the textures in Substance Painter.
The render is made in Maya with V-ray and the post production is made in Nuke.

Proxima Midnight Speear

Post production

Post production

Render

Render

Ambient Occlusion

Ambient Occlusion

Wireframe

Wireframe